S. D. Carroll

Upon the desk of Sabrael D. Carroll sits a half empty cup of tea, the leaves waiting patiently nearby for their second or maybe third brewing. This inevitable future creeps nearer as yet another sip is taken. The teapot, proudly swathed in the English flag, is empty but for the lone drop perched precariously at the end of the spout. The cup is placed back down again, amid a haphazard pile of character sheets, open rule books, and dungeon maps. All the stats and buffs and modifiers mix together in his mind, the numbers forming the framework of the story he’s dying to tell. He will surely get back to those in just a moment but for now, his attention is stolen by pixelated firefights and a meter running dangerously low. Don’t worry, he’ll write that next article… eventually.

A Lesson in Gaming Evolution: The Backlog Report

Take a trip through a short story of adventure video games evolution with Evoland by Shiro Games. Evoland is not so much a riff on the nostalgia kick as much as it is an homage to the origin of the adventure game genre. It playfully pokes fun at tropes from mainstream series’ such as Legend of Zelda and Final Fantasy. As the game progresses, newer and newer elements are added that mirror the same elements added to classic adventure games as they were given sequels and remakes. While a short game, Evoland has a lot of charm and seeing a chest on the path doesn’t lead to wondering what spoils are inside, but rather what new mechanics will be unlocked. While this concept seems fantastic, its execution may be the fatal flaw of Evoland.